Statistics as Problem-Solving: Monopoly​​​​​​​
Creative Coding, Graphic Design | Spring, 2021
Tasked with an analytical perspective, students had to develop a "mathematical application for learning". I based my solution on Monopoly, a board game derived from Elizabeth Magie's The Landlord's Game, which was initially a practical demonstration of land grabbing. In other words, Monopoly evolved from an "application for learning", and studying it to create another "application for learning" (a strategy, in this case) was only appropriate.
Collected data; Heatmap
Title Deed visit count; Cyan, Orange and Blue comparison chart
Rent per Roll; Return on Investment; Rolls to Break-even
Final outcome, brochure

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