Statistics as Problem-Solving: Monopoly
Creative Coding, Graphic Design | Spring, 2021
Tasked with an analytical perspective, students had to develop a "mathematical application for learning". I based my solution on Monopoly, a board game derived from Elizabeth Magie's The Landlord's Game, which was initially a practical demonstration of land grabbing. In other words, Monopoly evolved from an "application for learning", and studying it to create another "application for learning" (a strategy, in this case) was only appropriate.
Resources
The Basics of Game Theory:
https://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp
https://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp
Math and Monopoly:
https://www.businessinsider.com/math-monopoly-statistics-2013-6?op=1
https://www.businessinsider.com/math-monopoly-statistics-2013-6?op=1
What the Data Gets Wrong About Monopoly:
https://towardsdatascience.com/what-the-data-gets-wrong-about-monopoly-8fe8a6941c4e
https://towardsdatascience.com/what-the-data-gets-wrong-about-monopoly-8fe8a6941c4e
The secret history of Monopoly:
https://www.theguardian.com/lifeandstyle/2015/apr/11/secret-history-monopoly-capitalist-game-leftwing-origins
https://www.theguardian.com/lifeandstyle/2015/apr/11/secret-history-monopoly-capitalist-game-leftwing-origins